AI Insights · Timothy · January 2025
Top 5 Boat Games in the Middle East Q4 2024: Unified Platform Insights
Explore the performance of the top 5 boat games in the Middle East during Q4 2024, with trends in downloads, revenue, and active users.
The fourth quarter of 2024 saw varied performances among the top boat games in the Middle East on the unified platform. These insights, gathered by Sensor Tower, offer a glimpse into the weekly trends of downloads, revenue, and active users.
Cruise World! from Supercent, Inc. experienced a notable peak in weekly downloads, reaching approximately 13.5K by mid-November. Revenue showed fluctuations, peaking at $112 in October. Weekly active users steadily increased, closing the year near 24.5K.
Hyper Boat, published by Sunday.gg, saw downloads surge to 9.1K in late November. Despite minimal revenue, the app maintained a solid base of active users, peaking at about 14.7K at the end of December.
My Cruise by EYEWIND LIMITED showed a consistent revenue decline, starting at $784 and tapering to $194. Downloads saw a decrease, ending the year at around 2.4K. Active users remained stable, averaging around 40K throughout the quarter.
Battle of Warships: Naval Wars from Dumitru Muset had stable downloads, fluctuating around 1.5K weekly. Revenue was modest, with a peak of $153 at the start of Q4. Active users showed slight growth, ending the quarter at approximately 5.3K.
Ship Ramp Jumping, published by BoomBit, Inc., experienced a decline in downloads, starting at 8.8K and decreasing to 1.9K. While revenue was minimal, active users remained consistent, finishing the year at about 22.8K.
For more detailed insights and data, visit Sensor Tower's platform.